UI Designer
UI Design, Art and Engineering
On Tiger Woods 08 I was the lead Actionscripter in addition to creating screen layouts and designs. I was responsible for the Game Face feature interface. Players could take a picture of their face and then have it generated in game. We needed to provide a way to place markers on the photo so that the code could generate the best possible model.
Stats and character creation are very important in Tiger Woods. We wanted the player to be able to easily see and adjust their stats.
We wanted to divide up the stats and give the player a graphical representation of data instead of lists of data that are hard to compare. I designed and built the dynamic bar graph component and the 3D pie chart component for these screens.